﻿EntityPlayerGib = EntityParticle.extend({
  lifetime: 0.8,
  fadetime: 0.4,
  friction: {
    x: 0,
    y: 0
  },
  vel: {
    x: 30,
    y: 80
  },
  gravityFactor: 0,
  animSheet: new Eg.AnimationSheet('Resource/player.png', 8, 8),
  init: function (x, y, settings) {
    this.addAnim('idle', 7, [82, 94]);
    this.parent(x, y, settings);
  }
});